Mornington Crescent: Cards & Tokens(The random homepage of Andrew Paul Landells) |
TokensPrimary and secondary BSR tokens, in canonical order. A slash (/) indicates multiple names for the same token The primary tokens have the corresponding line in brackets. Pre-1984 BSR rulesets have the diamond, ruby etc. tokens prefixed as "Translucent" Primary Colour tokens (Total:15 - Canonical order)
Secondary Colour tokens (Total:8 - Canonical order)
Tertiary tokensThere are far too many tertiary tokens to list, but here are a few of the more common/important ones
All multi-coloured tokens (Except colourmatic) fall into the tertiary set, as do all anti-tokens. In fact, any token not listed, is a tertiary token Quaternary tokens are part of the Husselheim ruleset and are therefore invalid in BSR play. CardsLevel 1
Level 2
Level 3
Level 4
Level 5
Level 6
Cheat is valid in standard BSR play, but is not permitted in championship matches Non-moves and other declarations
Cascade playValid cascades are as follows. Some cascades can be combined, for example Parks & Greens Other cascades exist in non-BSR rulesets, many of these are only available in combined form. As this document is only concerned with BSR, only standard cascades are listed
The CannonThe Cannon is one of the better defensive tactics in Mornington Crescent. Here is the article I wrote about it for Usenet: The Cannon |